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Marrakech

21:40
 
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Manage episode 366088063 series 3484352
Treść dostarczona przez Games from the Cellar. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Games from the Cellar lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.

This week, the panel lays it all out on Spiel des Jahres nominee, Marrakech.

Marrakech, designed by Dominique Ehrhard, was published by Fundex in 2007.

Episode Summary: In this fun and lighthearted episode, the panel explores the simple yet enjoyable area control game, Marrakesh. With its unique cloth carpets, strategic placement, and competitive nature, it's perfect for a quick and entertaining play session. We dive into the nitty-gritty of gameplay, discussing strategies, challenges, and even the game's potential for table talk. Despite being relatively simple, Marrakesh offers interesting decision-making points and a charming atmosphere. Marrakesh is a great option for casual gaming experiences.

Visit our website and join the conversation on Discord.

Chapters:

(0:00:43) - The Charm of Marrakech (0:11:43) - Unrolling Marrakesh (0:19:11) - Laying Out Our Final Thoughts

Chapter Summaries:

(0:00:00) - The Charm of Marrakech (11 Minutes)

In this episode, we explore Marrakesh, a simple yet enjoyable area control game involving carpets and wooden coins. The game is easy to understand, with a limited set of rules and a straightforward objective, making it perfect for a quick and entertaining play session. Throughout the conversation, we discuss the interesting aspects of the game, such as the unique cloth rugs, the strategic placement of carpets, and how players try to neutralize each other throughout the game. Despite being a relatively simple game, Marrakesh offers interesting decision-making points and a fun, lighthearted atmosphere, making it a great option for a casual gaming experience.

(0:11:00) - Unrolling Marrakech (6 Minutes) The panel dives into the nitty-gritty of Marrakesh gameplay, discussing the strategies and challenges faced during a session. The conversation highlights the fun and competitive nature of the game, as well as its potential for table talk and "coaching". The unique cloth carpets are praised for elevating the gameplay experience, while the die receives some criticism for being difficult to read from a distance. Overall, Marrakesh is an enjoyable game with distinctive components'

(0:17:28) - Laying Out Our Final Thoughts (3 Minutes) We delve into the tactile appeal and charm of Marrakesh, as well as its unique components, such as the wooden tokens and carpets. The panel concludes that it is a great choice for either starting or ending a game night.

Shownotes created with assistance from https://podium.page

/ / / / /

You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube

You can Support Us: Patreon || Leave a Rating & Review wherever you listen. Ratings & Reviews are an easy and free way to show us your support.

You can Follow Us: Twitter || Instagram || Discord

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  continue reading

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Artwork

Marrakech

Games from the Cellar

published

iconUdostępnij
 
Manage episode 366088063 series 3484352
Treść dostarczona przez Games from the Cellar. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Games from the Cellar lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.

This week, the panel lays it all out on Spiel des Jahres nominee, Marrakech.

Marrakech, designed by Dominique Ehrhard, was published by Fundex in 2007.

Episode Summary: In this fun and lighthearted episode, the panel explores the simple yet enjoyable area control game, Marrakesh. With its unique cloth carpets, strategic placement, and competitive nature, it's perfect for a quick and entertaining play session. We dive into the nitty-gritty of gameplay, discussing strategies, challenges, and even the game's potential for table talk. Despite being relatively simple, Marrakesh offers interesting decision-making points and a charming atmosphere. Marrakesh is a great option for casual gaming experiences.

Visit our website and join the conversation on Discord.

Chapters:

(0:00:43) - The Charm of Marrakech (0:11:43) - Unrolling Marrakesh (0:19:11) - Laying Out Our Final Thoughts

Chapter Summaries:

(0:00:00) - The Charm of Marrakech (11 Minutes)

In this episode, we explore Marrakesh, a simple yet enjoyable area control game involving carpets and wooden coins. The game is easy to understand, with a limited set of rules and a straightforward objective, making it perfect for a quick and entertaining play session. Throughout the conversation, we discuss the interesting aspects of the game, such as the unique cloth rugs, the strategic placement of carpets, and how players try to neutralize each other throughout the game. Despite being a relatively simple game, Marrakesh offers interesting decision-making points and a fun, lighthearted atmosphere, making it a great option for a casual gaming experience.

(0:11:00) - Unrolling Marrakech (6 Minutes) The panel dives into the nitty-gritty of Marrakesh gameplay, discussing the strategies and challenges faced during a session. The conversation highlights the fun and competitive nature of the game, as well as its potential for table talk and "coaching". The unique cloth carpets are praised for elevating the gameplay experience, while the die receives some criticism for being difficult to read from a distance. Overall, Marrakesh is an enjoyable game with distinctive components'

(0:17:28) - Laying Out Our Final Thoughts (3 Minutes) We delve into the tactile appeal and charm of Marrakesh, as well as its unique components, such as the wooden tokens and carpets. The panel concludes that it is a great choice for either starting or ending a game night.

Shownotes created with assistance from https://podium.page

/ / / / /

You can Listen to Us: Spotify || Apple Podcasts || Google Podcasts || YouTube

You can Support Us: Patreon || Leave a Rating & Review wherever you listen. Ratings & Reviews are an easy and free way to show us your support.

You can Follow Us: Twitter || Instagram || Discord

/ / / / /

  continue reading

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