Phil, Chris, Bob, and Jerry play and discuss a campaign they’ve created and are playing. Now, instead of just hearing them talk about the theory of gaming and game mastering of the games they’re playing you can actually hear what they do at the table. It’s come full circle in their exploratory play series, MM Plays.
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MMPlays 58 – Prospocalypse Now Part 10 (CotS AP)
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It’s part ten of the final story, PROSPOCALYPSE NOW. Gunny, Silas, Ti and the rest of the Veil fight to stop the ritual the Cult of the Wrym are attempting to create a primal elemental of prosperity. This episode uses sound and music clips licensed from Envato and Stephen Arnold Music Misdirected Mark Productions Patreon Misdirected Mark Production…
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MMPlays 57 – Prospocalypse Now Part 9 (CotS AP)
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It’s part nine of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. This episode uses sound and music clips licensed from Envato and Stephen Arnold Music Misdirected Mark Productions Patreon Misdirected Mark Production…
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MMPlays 56 – Prospocalypse Now Part 8 (CotS AP)
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45:00
It’s part eight of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. This episode uses sound and music clips licensed from Envato and Stephen Arnold Music Misdirected Mark Productions Patreon Misdirected Mark Productio…
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MMPlays 55 – Prospocalypse Now Part 7 (CotS AP)
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54:54
It’s part seven of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. This episode uses sound and music clips licensed from Envato and Stephen Arnold Music Misdirected Mark Productions Patreon Misdirected Mark Productio…
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It’s part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis. This episode uses sound and music clips licensed from Envato an…
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MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)
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It’s part fiveof the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny’s dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. This episode uses sound and music clips licensed from Envato and Stephen Arnold Music Misdirected Mark Produc…
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Daggerheart Review & Discussion
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We’re taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press’s newest game, Daggerheart. It’s in it’s 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane Links Daggerheart Playtest on Demiplane Grim Hol…
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MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)
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It’s part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny’s dad in this episode. This episode uses sound and music clips licensed from Envato and Stephen Arnold Music Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Encoded Designs itch.io page Never Unpre…
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MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)
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51:36
It’s part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny’s dad in this episode. Angels, and Magic, and Casino’s Oh My! This episode uses sound and music clips licensed from Envato and Stephen Arnold Music Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Encoded …
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MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)
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It’s part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny’s dad and mind magic. Then the trio return to school to deal with the fall out of prom. This episode uses sound and music clips licensed from Envato and Stephen Arnold Music Misdirected Mark Productions Patreon Misdirected Mark Product…
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MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)
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52:13
It’s part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse. This episode uses sound and music clips licensed from Envato and Stephen Arnold Music Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Enc…
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MM Plays 48 – A Magical Night Part 8 (CotS AP)
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It’s part 8 of A Magical Night. Time for the epilogue of A Magical Night. This episode uses sound and music clips licensed from Envato and Stephen Arnold Music Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Encoded Designs itch.io page Never Unprepared AudiobookAutor: Chris Sniezak
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Does your game have consequences or damage, or both? Does it affect how you GM and Play the game? How does it affect the flow of the game itself? We examine those questions and more on this episode of Misdirected Mark Plays. Misdirected Mark Productions Patreon Misdirected Mark Productions on X (Formerly Twitter) Misdirected Mark Productions YouTub…
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MM Plays 46 – A Magical Night Part 7 (CotS AP)
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47:57
It’s part 7 of A Magical Night. The crew of Gunny, Silas, and Ti are back in the back rooms and things are reaching their climax with Kurt, Meseme, and Urlis. Will Meseme be reconstituted? Will Kurt get what’s coming to him? Will Urlis get her revenge? Tune in and potentially learn the answers to these questions and more on Children of the Shroud. …
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Today we talk about how Genre and Theme impact your tabletop RPGs as players, game masters, storytellers, and designers both before play, during prep, and at the table. Misdirected Mark Productions Patreon Misdirected Mark Productions on X (Formerly Twitter) Misdirected Mark Productions YouTube Channel Encoded Designs itch.io page Never Unprepared …
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MM Plays 44 – A Magical Night Part 6 (CotS AP)
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48:18
It’s part 6 of A Magical Night. The crew of Gunny, Silas, and Ti are back in the back rooms and things are heating up with the Prosperity Cult of the Wyrm. Will Meseme be recovered and reconstituted? Will Kurt get what’s coming to him? Will we get to see Beau’s weapon? Tune in and potentially learn the answers to these questions and more on Childre…
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MM Plays 43 – The Mishmash: Reliable and unreliable narrators, Getting a game to the table fast, putting together good demo games, Setting Design
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The title says it all as we’re hitting a bunch of small topics this week on the show. Misdirected Mark Productions Patreon Misdirected Mark Productions on X (Formerly Twitter) Misdirected Mark Productions YouTube Channel Encoded Designs itch.io page Never Unprepared AudiobookAutor: Chris Sniezak
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MM Plays 42 – A Magical Night Part 5 (CotS AP)
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It’s part 5 of A Magical Night. The crew of Gunny, Silas, and Ti are finally at the PROM. Things start heating up as there’s dancing, food, intrigue, and a secret meeting of the Wyrm clan to find out about. Tune in as we’re back from our Holiday Break This episode uses sound and music clips licensed from Envato and Stephen Arnold Music Misdirected …
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We’re taking a short two week break. We do this around Thanksgiving every year. We’ll be back on the 5th of December with new episodes. Thanks for listening and we’ll be back soon.Autor: Chris Sniezak
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MM Plays 41 – One Shot Best Practices
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We’re talking about our best one shot tips today for both GMs and Players. So if you’ve ever felt neglected as a player in all this podcasting these are the shows you should tune in for. We love talking about how to get more out of games at the table as a player. We also love helping you folks as GMs play your best games your way. Take what you thi…
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MM Plays 40 – A Magical Night Part 4 (CotS AP)
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It’s part 4 of A Magical Night. The crew of Gunny, Silas, and Ti are still getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme’s essence back, and reconstitute her, hopefully, if they don’t mess it up. This week Ti brings Bo home for dinner. Gunny brings Casey home for dinner. C…
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MM Plays 39 – Misdirection and Red Herrings
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We’re touching on a topic that most people say is terrible in RPGs. The Red Herring. We get into how it should be used, when to use it, and why you might want to drop one in your game. We also have a few asides, especially one about old school gotcha monsters. Misdirected Mark Productions Patreon Misdirected Mark Productions on X (Formerly Twitter)…
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MM Plays 38 – A Magical Night Part 3 (CotS AP)
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It’s part 3 of A Magical Night. The crew of Gunny, Silas, and Ti are still getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme’s essence back, and reconstitute her, hopefully, if they don’t mess it up. There’s a Suweet looking Gunny in this episode, an Urlis sighting, and some c…
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MM Plays 37 – Story 3 Retrospective
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The guys get into story 3, talk about the choices they made as the GM and the players, and how this nine part epic became a nine part epic because the GM sure wasn’t planning for it. So join us for the ups and down, the ins and outs of story three, Smarty Pants. Misdirected Mark Productions Patreon Misdirected Mark Productions on X (Formerly Twitte…
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MM Plays 36 – A Magical Night Part 2 (CotS AP)
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It’s part 2 of A Magical Night. The crew of Gunny, Silas, and Ti are getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme’s essence back, and reconstitute her, hopefully, if they don’t mess it up. Things heat up in this one with people pairing off for prom, Lisa causing some amou…
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Since we lost a recording and had to rerecord we got a little off schedule and didn’t have an episode for this week. Instead of not releasing anything here’s an off the cuff about your GM and Player footprint at the physical and digital table. Enjoy.Autor: Chris Sniezak
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MM Plays 35 – A Magical Night Part 1 (CotS AP)
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58:33
Welcome to story 4, A Magical Night. The crew of Gunny, Silas, and Ti are getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme’s essence back, and reconstitute her, hopefully, if they don’t mess it up. This episode uses sound and music clips licensed from Envato Misdirected Mark …
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Have you ever thought that about your game? I’ve prepped this game but after the session my prep was only sort of used. We do…a lot. Today we get inside this idea, talking a lot about how to get the most out of these situations and why they might even be a benefit to you. Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Mis…
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MM Plays 33 – Smarty Pants Part Nine (CotS AP)
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It’s the epilogue and our Stars and Wishes for Smarty Pants. Done miss out on this one as it has some set up for story 4. This episode uses sound and music clips licensed from Envato Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Misdirected Mark Productions YouTube Channel Encoded Designs itch.io page Never Unprepared Au…
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We’re talking about three mods from Cortex Prime today and how we don’t quite use them the way they’re explained in the book. Stress, Action Based Resolution, and the Doom Pool. Enjoy and tell us about the mods you’ve enjoyed, used, or modified in your Cortex Games. Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Misdirect…
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MM Plays 31 – Smarty Pants Part Eight (CotS AP)
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We join the Children of the Shroud as they throw down with Jenna in the decrepit Buffalo Asylum amidst shadows, falling apart architecture, and disturbed spirits. Will they defeat Jenna or will she end the children of the shroud? Tune in this week to find out, This episode uses sound and music clips licensed from Envato Misdirected Mark Productions…
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What do you do when the players make a choice that jumps ahead of what you were planning on and either skips everything you had prepared or moves towards the end of a story by passing many other story beats along the way. We call this Story Jumping and we’re discussing it on todays Misdirected Mark Podcast. Misdirected Mark Productions Patreon Misd…
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MM Plays 29 – Smarty Pants Part Seven (CotS AP)
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41:34
We join the Children of the Shroud as they break into a house. I guess we’re gonna be criminals but I suppose we do have probable cause to check out this place. After all, Meseme’s essence has been detected within the apartment. So check out the twists and turns on this weeks Children of the Shroud. This episode uses sound and music clips licensed …
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MM Plays 28 – Cortex Primer Plot Points
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Enjoy another installment as we help you learn the ins and outs of Cortex Prime. This week we’re covering Plot Points, the meta currency of Cortex Prime. Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Misdirected Mark Productions YouTube Channel Encoded Designs itch.io page Never Unprepared Audiobook…
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MM Plays 27 – Smarty Pants Part Six (CotS AP)
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58:40
We join the Children of the Shroud as they return to school on a Monday morning and then continue their pursuit of Samia in the evening, but wait, there’s a twist and Phil is gonna do some GM Gymnastics in this one. Check it out on this weeks Children of the Shroud. This episode uses sound and music clips licensed from Envato Misdirected Mark Produ…
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MM Plays 26 – The Heavy Hand of Narration
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55:47
Don’t take away my agency…unless you have a good reason. And don’t make me pay for it. In fact, pay me to take away my agency…in currency or in a story I can get behind. Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Misdirected Mark Productions YouTube Channel Encoded Designs itch.io page Never Unprepared Audiobook…
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MM Plays 25 – Smarty Pants Part Five (CotS AP)
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32:33
We join the Children of the Shroud in the fallout of their fight and chase with Samia. They plan their next moves and Silas tried to get himself under control. This episode uses sound and music clips licensed from Envato Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Misdirected Mark Productions YouTube Channel Encoded De…
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MM Plays 24 – Cortex Tests and Contests
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55:15
Our second cortex primer is all about tests and contests. We also chat about chases, multi person contests, and how you can utilize these two primary conflict resolution systems within a cortex game. Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Misdirected Mark Productions YouTube Channel Encoded Designs itch.io page Ne…
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MM Plays 23 – Smarty Pants Part Four (CotS AP)
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43:37
We join the Children of the Shroud as they try and get the drug dealer Samia to tell them what she knows but personalities clash and things might not go the Children of the Shrouds way. This episode uses sound and music clips licensed from Envato Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Misdirected Mark Productions …
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MM Plays 22 – Intercharacter Conflict
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34:18
Sometimes you just want to have that argument with another character. You don’t agree with their motives, ideas, how they looked at you. Whatever the reason you just want to have that fight. It’s not full on PvP but it’s a conflict. So we’re talking about the tools and tips you can use to have these moments at your table without it blowing up your …
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MM Plays 21 – Smarty Pants Part Three (CotS AP)
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52:49
We join the Children of the Shroud as they delver deeper into the mystery surrounding the death of their friend Morris and how it relates to the magical drug dealer Samia. This episode uses sound and music clips licensed from Envato Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Misdirected Mark Productions YouTube Channe…
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We’re chatting about Traits in Cortex Prime this episode. You get a short intro just from Chris to the basic concepts and then we bring in Jerry and Bob to break things down and provide more context, more examples, and more everything surrounding Traits. This episode uses sound and music clips licensed from Envato and Mike Willard. Misdirected Mark…
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MM Plays 19 – Smarty Pants Part Two (CotS AP)
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46:49
We join the Children of the Shroud as they pursue Lowell Thorton and the magical Altoid situation This episode uses sound and music clips licensed from Audiio.com and under the creative commons 0 license from freesound.org Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Misdirected Mark Productions YouTube Channel Encoded …
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MM Plays 18 – Story inside of Combat
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42:44
Combat one. Combat two. Combat three. Combat four. We want no more. But your game is all about the fight so how do we get everyone having fun when fighting is the primary activity of your game? We put other kinds of moments inside of those fights and make the story happen within the combat mechanics. Misdirected Mark Productions Patreon Misdirected…
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MM Plays 17 – Smarty Pants Part One (CotS AP)
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45:05
We join the Children of the Shroud as they begin a new story. Starting with an academic decathlon, devolving into some teenage anger issues, a date, and a cold and honest conversation. This episode uses sound and music clips licensed from Audiio.com Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Misdirected Mark Productio…
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MM Plays 16 -Fixing Rules on the Fly
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47:24
This rule just doesn’t work the way we want it to. So what do we do? Change it. Ok. So how do we do that without messing up the game? That’s what we’re talking about on this episode so check it out to get some ideas for how to fix rules on the fly. Misdirected Mark Productions Patreon Misdirected Mark Productions Twitter Encoded Designs itch.io pag…
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MM Plays 15 – Like a Rolling Stone Part 3 (CotS AP)
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58:27
We join the Children of the Shroud as they continue their fight with the Lancaster Legends. We hope our Veil trainees can stop Brad and his goons and help Ike find the rest he wishes to find. Enjoy and let us know if you’re enjoying the show. This episode uses the following sound and music clips: None for this episode Misdirected Mark Productions P…
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MM Plays 14 – Player Engagement
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You’ve heard about Vivian’s character. Now tell me what you think she brought with her to the camp grounds? A purple hair brush with a soul train sticker on it? Interesting. Lance, are you ok with that and if so, what do you think that tells us about your character Vivian. This is just one example of how you might gets some engagement from your pla…
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MM Plays 13 – Like a Rolling Stone Part 2 (CotS AP)
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50:33
We join the Children of the Shroud as they enter Stiglmeier park to discover the source of the shrouds disruption. There’s magic, magical people, jerks, fighting, conversations about dating, really, a little bit of everything. Enjoy and let us know if you’re enjoying the show. This episode uses the following sound and music clips: Talkies by Huma-H…
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Game Crush is a conversation between folks who love a game. Sometimes it’s with two people who just enjoy the game and sometimes it’s between a fan and the designer. Today Chris is talking with Jason Cordova for the first ever game crush. We’re talking about his game Public Access, a game of Nostalgia and Analog Horror using the Carved from Brindle…
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