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In this episode (the first in-studio-with-guests recording since early 2020!), Tor and Chet spoke with Marc Bächinger, Toni Heidenreich, and Andrew Lewis from the Android Media team, where they work on video technologies and APIs like ExoPlayer. We talked about the evolution of ExoPlayer and platform media capabilities as well as ongoing and near-f…
 
It’s our first episode back in the studio, and in a new, shiny studio too! In this episode, we talk about some of our favorite new features and changes of the new version of Android, both for users and developers. More importantly, the audio quality of this episode is much better thanks to the amazing work from the media production teams at Google.…
 
“Our job isn’t to remove complexity, but to manage it”- Glen Murphy (as remembered by Dan) In this episode, we talk with Dan Sandler and Adam Cohen from the SystemUI team. We dip into a bit of history, talking about where things were at when they joined the team (2009-10), and how things have developed in the many years since, including how these p…
 
In this episode, we talk with Alan and Esteban from Android Studio about the new "Live Edit" feature recently launched at Google I/O in the Electric Eel canary build. We dive into the technology -- how it works, what the technical challenges are, and its current state. Chet with Esteban and Alan on the top row, Romain and Tor below Links: https://g…
 
In this episode we chat with Jon and Andrew from the Play team about the Play Store app. The Play Store recently went through a major refactoring of their app, and Jon and Andrew will guide you through the reasons why they did it, the impact on their architecture, what problems they ran into, and why they decided to adopt Jetpack Compose for the UI…
 
In this episode we chat with Derek and Brian from the Skia team about Skia, pixel shaders, and the new “AGSL” API that lets you provide pixel shaders for advanced graphics effects, which was recently added to the preview release of Android T. If you’re interested in graphics technology, this is the episode for you. If you’re not interested in graph…
 
In this episode we chat with Rahul and Leland from the Android toolkit team about "baseline profiles", a new mechanism which lets applications ship with profiling metadata used at application install time to make it start faster. We discuss how this is used in Jetpack Compose, cloud profiles in general, and more. Chet, Romain, Rahul, Leland and Tor…
 
In this episode, Clara (Android Toolkit), Florina (Android Developer Relations), and Daniel (Android Product Management) join your usual hosts to talk about large screens, what they are and what they mean for app developers. You will also learn about the resources at your disposal to build high quality experiences on large screen devices: from samp…
 
In this episode, we chat with Yigit Boyar (again!) from the Android Toolkit Team and Manuel Vivo from the Developer Relations team about application architecture. The team has released new architecture guidance, and we talk about that guidance here, as well as how our architecture recommendations apply in the new Jetpack Compose world. Yigit, Tor, …
 
In this episode, Chet, Romain and Tor sit down to chat about the Android DevSummit, and in particular all the new features arriving in Android Studio, along with a few other topics like Chet's new jank stats library, the Android 12L release, and more. Top row: Chet and Tor. Bottom row: Romain. The Android Studio talk discussed is https://goo.gle/3c…
 
In this episode, Bart Wronski takes Tor, Romain, and Chet through the camera pipeline that powers the Pixel phones. We talked about how cameras capture images, and how the algorithms responsible for Pixel’s beautiful images work. If you’ve ever wondered how HDR+ or Night Sight works, this episode if for you! Top row: Tor and Bart. Bottom row: Chet …
 
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