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ByteAction

Tomas Ramoska

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ByteAction Podcast is on a mission to bring you raw, unfiltered journeys of experienced and influential people in video games and creative tech industries. If you want to understand how games are made, who are the creators behind your every day entertainment, and what it takes to build successful companies, games and products then you should give this a listen.
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In this episode I'm speaking to Dino Patti - Founder @ Coherence - a network engine, platform and a series of tools to help anyone create a multiplayer game and a Co-Founder of Playdead. We talk about his journey in the gaming industry, the creation of Limbo. We also discuss Coherence, how the company powers the multiplayer gaming and the importanc…
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This time I'm joined by Jesus Bosch. Jesus is a General Manager @ Product Madness, and previously a Founder & CEO at Starloop Studios. In the podcast we discuss Jesus experience of building a Starloop Studio from 0 to 70 people as well as his experience of growing Product Madness from 0 to 120 people, we also talk about today’s gamedev market, talk…
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This time I'm joined by Pasqual Batalla. Pasqual is a COO @ Sandsoft, and previously he held a similar position at Socialpoint studio. In the podcast Pasqual talks about his experience with both studios, we also discuss Barcelona game development scene, scaling gaming studios and game publishing. Hope you’ll enjoy this one, and can take something f…
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This time I'm joined by Andrei Podoprigora. Originally from Lithuania, Andrei currently runs Forklift Interactive - a video games publisher specializing in smart, systemic titles for PC & consoles. He's also a Venture Partner @ The Games Fund, and he was one of the first employees of tinyBuild, helping it transform itself from an indie games publis…
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In this episode, I'm joined by Mathias Royer - Chief Studios Officer and a founding member of Tilting Point Barcelona.We discuss the challenges of setting up a new studio, the importance of building a cohesive team and the significance of cultural fit in hiring. We also talk about the evolving landscape of mobile gaming, and how the industry looked…
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In this episode, I'm speaking with Dima Pinchuk, the former VP of Marketing at SocialPoint studio in Barcelona and the ex-Global Marketing Director at Wargaming.Dima joined Wargaming when it was a small studio of just 60 people and experienced firsthand its remarkable transformation into the global gaming powerhouse it is today.We delve into the ch…
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In this episode, we dive into the inspiring story of a Barcelona-based game developer who transitioned from a childhood passion for drawing to founding successful video game companies.We discuss Elias's past of building, scaling and selling 2 game development studios and also his interest in Pixel Art - something he managed to turn into a successfu…
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In this episode I'm speaking to Rich Barham - an experienced Studio Lead, Executive and a GM. We talk about his journey from helping to launch a wildly successful World of Warcraft franchise to his experience with building Antimatter Games and his impact in building studios for Riot Games and Zenimax.We also discuss the current state of the industr…
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In this episode I'm speaking to Joe Currivan - an accomplished Producer within the gaming industry. We talk about the importance of building great teams, the future of the mobile games industry and his life and game development journey.The episode is full useful advices on hiring practices, team leadership, and cultivating a positive work environme…
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In this episode I am speaking to Antti Makkonen. We discuss the future of the mobile games, f2p market, how to build great teams and Antti's game development journey.We also talk about his time working at companies like Rovio & SocialPoint, he shares his takes on the F2P industry and the challenges of building successful teams and products.The epis…
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In this episode I'm speaking to Jamie Smith - Principal Game Designer at People Can Fly studio. We talk about the art and science behind the world of video game design and discuss the delicate balance game designers strike between historical accuracy and immersive gameplay as they transform regular game design into an extraordinary experience.We al…
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In this week's episode of ByteAction Podcast I'm speaking to Vadym Syvolap - Game Director at Plarium. We talk about game design, f2p games, Ukraine, state of the games industry and Vadym's journey in game development. Learn about Vadim's unique journey into the gaming world, the major trends affecting the industry, how the war in Ukraine affected …
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In this episode of Byte Action Podcast I am joined by María Fernanda Díez Huerta to talk about her journey in video games, her path, career in various production roles, as well as her take on Women in games and everything that's happening in the games industry today.We discuss the indispensable role of women in the gaming industry and the importanc…
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In this episode we delve into the exciting world of game production, board games, and game industry market. I'm joined by Daniel Rosga - experienced Game Producer and Board Game Designer who turned his passion for playing board games into actually making one. Listen to his journey of running a successful Kickstarter campaign as he recounts the chal…
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In this episode, I explore the captivating world of video game sound design and music composition with Romain Gauthier. Tune in as Romain shares his journey from childhood passion to becoming the mastermind behind the soundtracks of globally renowned games.Focusing on the creation of emotional experiences within gaming, he talks about the real-life…
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In this episode I'm joined by Hugo Bastien - experienced Audio Designer and Audio Director. Hugo is currently leading audio team on Crysis 4 project at Crytek. Previously he led audio teams on Talking Tom and Rainbow Six: Siege IPs. 0.00 - 1.00 - Intro1.00 - 3.00 - Why Barcelona? 3.00 - 7:00 - Outfit7 and Talking Tom7:00 - 12:00 - Ubisoft & Child o…
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