A Dungeons & Dragons actual play podcast. Ancient Brits play D&D 5E as they lurch headlong through the classic Paizo Age of Worms Adventure Path! Join us at our table for a mix of adventure, laughs and hapless incompetence. But mostly hapless incompetence.
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Episode 217 – Quake Me Up Before You Go Go
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The mysterious vault at the heart of the Citadel of Weeping Dragons stands open. Can our heroes summon up the courage to venture inside and seize Dragotha’s phylactery?Autor: Dungeons & Dragons
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Episode 216 – Dweller on the Threshold
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Our confused heroes encounter a familiar visitor from the beyond. To open the Vault and secure Dragotha’s phylactery, they must face the challenge they fear the most: remembering the story.Autor: Dungeons & Dragons
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The Slayers continue the search for their tormentor and meet a strange new giant. Can they finally push through to the mysterious vault?Autor: Dungeons & Dragons
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As the Slayers descend to the vault, they are beset by walls of whirling blades, but who is their assailant?Autor: Dungeons & Dragons
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Dragons or Giants? The Slayers must decide who to take on first.Autor: Dungeons & Dragons
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The Slayers return to the Citadel to open the forbidden vault. But dragons and giants have other ideas.Autor: Dungeons & Dragons
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The fight with Mother Worm continues! Can the Slayers prevail and recover the second key?Autor: Dungeons & Dragons
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The Slayers, on the hunt for Mother Worm, encounter a giant cavern of fungus.Autor: Dungeons & Dragons
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Episode 209 – Dancing on the Ceiling
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Oh what a feeling! The Slayers are reunited at last. Can they learn anything from the irascible Coldtooth? And how on Hearth are they going to get past an uncountable slither of Carrion Crawlers?!Autor: Dungeons & Dragons
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Bonus Episode – Rules of the Game with Jason Bulmahn
1:07:39
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In this bonus episode we sit down with Jason Bulmahn, Director of Games at Paizo, to chat Pathfinder and Pathfinder 2 design and mechanics, the various editions of D&D, the Age of Worms*, and zombies! *Warning: Spoilers! You can back Hellfinder, Jason’s horror hack of PF2 here: https://www.backerkit.com/call_to_action/3392da67-300c-44f3-bbc3-84214a…
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Buggie gives chase to the evil dwarf. The remaining Slayers meet a new companion, are told a tale, and resolve to stop standing around doing nothing.Autor: Dungeons & Dragons
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The party have split: Buggie is off on an ethereal jaunt, leaving the remaining Slayers to stand around bewildered by cages, switches and levers. Never has the broom cupboard been so busy.Autor: Dungeons & Dragons
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With Xyzanth defeated, the Slayers can rest, level up, and examine some truly evil artefacts, before resuming their hunt for the elusive key!Autor: Dungeons & Dragons
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Episode 205 – Twenty Four Hour Garage People
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Dare we dream? Could this be it? Could this be the end? The Slayers face off against Xyzanth in what we can only hope is the final showdown!Autor: Dungeons & Dragons
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We chat with Chris from Done Not Perfect Productions about their Dice Hard rpg, now on kickstarter, then it is back to Buggie, dangling over a pit of green slime. Can the Slayers finally face off against Xyzanth the Fang Dragon? All Chris’s links can be found here.Autor: Dungeons & Dragons
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Episode 203 – Smoke Gets in Your Eyes
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We talk to Mira and Gary from Game Therapy UK and then it’s back to the Carrion Pits. Johnny has left strict instructions on how Buggie should act in his absence, but will the players follow them? Links from intro: https://www.game-therapy.co.uk/ Facebook | Instagram | Discord | LinkedIn | XAutor: Dungeons & Dragons
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The Slayers are locked in the Carrion Pits with the scary floaty dragon thing. Can they hold it at bay while they seek Charlgar and the key to the vault?Autor: Dungeons & Dragons
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The Slayers continue their home invasion, in the hunt for the giant chieftan Charlgar. But all they have found are Those That Wait and hordes of troglodytes. It’s more of the same really…Autor: Dungeons & Dragons
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Episode 200 – Part the Secondment – Gimme Some Shovin’
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We get back to the action in Part the Two-th of our ep 200 special! Can Parker somehow stay out of the green slime pit, despite the efforts of sneaky troglodytes? Can the Slayers find Charlgar the giant chieftan? And what terrifying new foe is floating up behind Burple?Autor: Dungeons & Dragons
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Bonus Episode – Talking Loud and Clear
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What’s this? An extra episode?! As a treat to mark reaching 200 eps we sat down with none other than James Jacobs, Creative Director at Paizo. James was one of the architects of the Age of Worms and we talk about how that adventure was conceived and produced and the history of the Adventure Path … Continue reading Bonus Episode – Talking Loud and C…
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Episode 200 – Part the Firstmost – Slime After Slime
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Parker is about to plunge into a pit of green slime! Will he be dissolved? Or will Oort spare him? Find out in Part the Oneth of our 200th episode!Autor: Dungeons & Dragons
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Episode 199 – Go to Sleep Little Scaly
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At last, it’s time for Buggie-go-bash. Or is it?Autor: Dungeons & Dragons
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You can’t beat a good ol’ fashioned D&D dungeon trap. Or can you? Scaly O’Toole is about to find out!Autor: Dungeons & Dragons
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Episode 197 – Invisible Mending
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The Slayers head to the Undercity on the hunt for Charlgar the Hill Giant Chief.Autor: Dungeons & Dragons
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Episode 196 – Songs Our Daddy Tortoise
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With the dominated Tony Crostini as their spokesperson, the Slayers try to win the giants over to their side. Can they gain access to the Citadel’s secret vault?Autor: Dungeons & Dragons
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Burple has broken cover. The Slayers have lost their invisibility. Can they enchant one of the giant guardians? And can Uncle Buggie resist the temptation to start a fight?Autor: Dungeons & Dragons
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Invisible and silent, the Slayers explore the Citadel. On the plus side, its giant guardians have no idea where they are. On the minus side, neither do our heroes. Can they infiltrate without bumping into each other? And what is going on with Buggie?Autor: Dungeons & Dragons
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Let’s play Mishap! The Slayers have ‘pulled a Burple’ on their Teleport roll, now the DM will decide their fate. Will the Blue Dice of Power™ come to their rescue? Or will they find themselves plunging into the Rift Canyon?Autor: Dungeons & Dragons
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The Slayers have found an unlikely ally. Will Talabir’s information propel them towards their goal? Or will they stand around for a whole episode, unable to make a decision?Autor: Dungeons & Dragons
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Episode 191 – Bridge Over Troubled Slaughter
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The Slayers have teleported to the war-torn city of Kongen Thulnir in the hunt for Dragotha’s phylactery. Can they find anything of value in the rubble? Can they avoid marauding dragons and vigilant giants? Link to new map. Link to isometric citadel map.Autor: Dungeons & Dragons
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We begin Book 10 of the Age of Worms – Kings of the Rift! The Slayers have returned to a rainy Tilagos Island from their adventures in the past. It is time to visit Marcus Doombringer before pushing on with their quest to confound Dragotha and his plans.Autor: Dungeons & Dragons
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Episode 189 – You’ve Really Got a Hold on Me
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Uncle Buggie is under attack from a weird giant bony thing. Can the Slayers hold off the forces of Kyuss for long enough for the druids to escape? More importantly, can they finish Book 9 so we can all move on to something else?Autor: Dungeons & Dragons
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Episode 188 – Let’s Get Ready to Rhumble
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We deal with some mail, then the Slayers must continue their combat against the Forces of Evil™. Can Paul get through an entire combat without malfunctioning?* Can Burple avoid making a catastrophic miscalculation?* The defence of the druids continues! *no *also, no Link to mapAutor: Dungeons & Dragons
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The Slayers have drunk from the Fountain of Dreams and have been whisked away to another reality. But where? And when?Autor: Dungeons & Dragons
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The Slayers are short a feather. Can they steal it off Darl’s gang? Or will they have to go mountaineering?Autor: Dungeons & Dragons
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Darl has disappeared. Can the Slayers seize the feather from the Efreet before his gang make their escape? WARNING: Contains painfully extensive scenes of logistical planning that some readers may find offensive.Autor: Dungeons & Dragons
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Can the Slayers hold on to the Golden Belt? Come to think of it, can they hold on to their internal organs? Better yet, can they seize the Living Feather of the Roc King? The fight against Darl Quethos and his gang continues!Autor: Dungeons & Dragons
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Darl Quethos demands the Slayers hand over the Golden Belt. Will they comply? Or will there be a bad-tempered combat packed with rules arguments? Take a wild guess.Autor: Dungeons & Dragons
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The Slayers are locked in a struggle to the death with the Thornvale Nightmare. Can Scaly survive the sickly green disintegration beam? Can Buggie avoid being swallowed whole? Can Burple crawl to the nuclear detonator?Autor: Dungeons & Dragons
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The Slayers have found the Thornvale Nightmare. Can they survive its deadly cone of super-heated Steve?Autor: Dungeons & Dragons
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Wreathed in steam, something huge and unhappy awaits the Slayers in the darkness of the cave. Have they found the Thornvale Nightmare? The Elders as vikings can be found on Twix, here.Autor: Dungeons & Dragons
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Have the Slayers claimed the Golden Belt? Have they completed the second Task of Tilagos? And if they have, what next?Autor: Dungeons & Dragons
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They have negotiated, fought, fled, fought again, fled again, negotiated again. Can the Slayers finally (finally!) claim the Golden Belt of Krathanos?Autor: Dungeons & Dragons
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Scaly, Parker and Uncle Buggie take a trip to the Shadow World. But will they all make it back? And will all the players make it back from the broom cupboard? Krathanos does some more shouting.Autor: Dungeons & Dragons
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The Slayers flee so far from Krathanos, the DM has to add in extra map to accommodate their cowardice. There is some re-grouping and re-thinking. Briefly, we lose a monkey.Autor: Dungeons & Dragons
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We chat with AJ from the Adventurer’s Anonymous podcast and then it’s back to the inaction. The Slayers are in trouble. Will they make good their escape? Or just talk about it while things get worse?Autor: Dungeons & Dragons
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Episode 174 – King Kong Merrily on High
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The gang talk Dragonmeet and Christmas in an effort to avoid having to save vs. the imminent Meteor Swarm. The singed remnants of the Slayers must then face Krathanos’ giant ape guardians!Autor: Dungeons & Dragons
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Episode 173 – In the Freak Midwinter
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A reader emails in to take us all to task, then it is back to Tilagos Island, where the Slayers must face the wrath of Krathanos and his gargoyle attendants.Autor: Dungeons & Dragons
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Episode 172 – Long Rest Ye Merry, Gentlemen
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The Slayers have silenced the Doomshroud’s mournful song, and thus completed the first of the Four Tasks of Tilagos. Which challenge should they turn to next? And how will they get there?Autor: Dungeons & Dragons
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We return to the Droomshroud for more forest-based fun. The Slayers are in trouble. Can they prevail over the Big Evil Tree and its arboreal guardians? Or will we have to come back again next week? Please, please can this be the end of it. And joining us for a chat this week is Willow … Continue reading Episode 171 – Underneath the Tree →…
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