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#BUBSY2017 -Episode 3

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Treść dostarczona przez Content Complete. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Content Complete lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.
We get in depth about Nintendo news, why Bubsy is coming back and so much more on this episode of CONTENT COMPLETE! Check out Superfistcake Here: http://goo.gl/6TjLdo Watch the podcast live Sundays at 3pm Pacific here: https://www.twitch.tv/neanderthalgami... G2A Response Breakdown - https://techraptor.net/content/g2a-do... The content Complete Podcasts Consists of Lets Playing, gaming news, and commentary about the current events of everything gaming related. Yooka-Laylee is a platform video game developed by Playtonic Games and published by Team17 for Linux, macOS, Microsoft Windows, PlayStation 4, Xbox One, and Nintendo Switch.[1] It was originally also in development for Wii U, but was later cancelled in favor of the Switch version due to "unforeseen technical issues". Yooka-Laylee received "mixed or average" reviews, according to review aggregator Metacritic.[39][40][41] Critics generally agreed that the game recaptured the feel of a classic 3D platformer, but they divided over whether this made the game successful or simply made its gameplay and design feel outdated. Many critics praised the game as a successful follow up to the original Banjo-Kazooie games. Steven Bogos of The Escapist positively referred to the game as "Banjo-Threeie", calling it "a nostalgic ride through time, bringing the collect-a-thons from the N64 era into the modern age". Reviewing for The Guardian, Simon Parkin enjoyed the nostalgic feel of the game similar to 1990s games such as classic Rare titles and Super Mario 64, calling it "not so much a love letter... as a full exhumation of the late 90s platformer." Parkin praised the variety of gameplay styles, collectibles and approach to unlocking and level progression. James Kozanitis of Game Revolution felt that Yooka-Laylee improved on the gameplay and structure of classic titles, in particular the relevance and importance of the collectables. Chris Carter of Destructoid praised the expansive levels and the colorful design, while noting instances of what he felt were "a creeping sense of budgetary concerns" due to the varying quality between them. While Carter himself was favorable towards the game, he concluded that due to the throwback designs, it would not be for everyone. Marty Sliva of IGN called Yooka-Laylee "a good reminder that this genre, once thought to be dead, still has some life left in it". Sliva noted different aspects of the game that felt authentic to games from the 90s, praising the level design, soundtrack and characters while also criticizing how the game controlled at certain points and stated it was "not 1998 anymore" regarding frustrating camera movement. Kallie Plagge of GameSpot similarly praised certain aspects such as the collectibles and non-linear structure while also criticizing the uncooperative camera. Plagge conversely was critical of what she felt was convoluted level design and outdated gameplay. Reviewer Jim Sterling was negative towards the game, criticizing outdated gameplay, design, and controls while also commenting that it failed to retain what also made classic 3D platformers successful. Bayonetta is a third-person action game developed by PlatinumGames and published by Sega. The game was originally released for Xbox 360 and PlayStation 3 in Japan in October 2009, and in North America and Europe in January 2010. The game was later released on the Wii U alongside its sequel, Bayonetta 2, releasing in September 2014 in Japan and worldwide the following month. A port for Microsoft Windows was released in April 2017. Sonic Forces is an upcoming platform video game in the Sonic the Hedgehog series developed by Sonic Team and published by Sega for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One. First announced as Project Sonic 2017 in July 2016, the game is scheduled for a worldwide release in late 2017.
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Manage episode 177470426 series 1419691
Treść dostarczona przez Content Complete. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Content Complete lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.
We get in depth about Nintendo news, why Bubsy is coming back and so much more on this episode of CONTENT COMPLETE! Check out Superfistcake Here: http://goo.gl/6TjLdo Watch the podcast live Sundays at 3pm Pacific here: https://www.twitch.tv/neanderthalgami... G2A Response Breakdown - https://techraptor.net/content/g2a-do... The content Complete Podcasts Consists of Lets Playing, gaming news, and commentary about the current events of everything gaming related. Yooka-Laylee is a platform video game developed by Playtonic Games and published by Team17 for Linux, macOS, Microsoft Windows, PlayStation 4, Xbox One, and Nintendo Switch.[1] It was originally also in development for Wii U, but was later cancelled in favor of the Switch version due to "unforeseen technical issues". Yooka-Laylee received "mixed or average" reviews, according to review aggregator Metacritic.[39][40][41] Critics generally agreed that the game recaptured the feel of a classic 3D platformer, but they divided over whether this made the game successful or simply made its gameplay and design feel outdated. Many critics praised the game as a successful follow up to the original Banjo-Kazooie games. Steven Bogos of The Escapist positively referred to the game as "Banjo-Threeie", calling it "a nostalgic ride through time, bringing the collect-a-thons from the N64 era into the modern age". Reviewing for The Guardian, Simon Parkin enjoyed the nostalgic feel of the game similar to 1990s games such as classic Rare titles and Super Mario 64, calling it "not so much a love letter... as a full exhumation of the late 90s platformer." Parkin praised the variety of gameplay styles, collectibles and approach to unlocking and level progression. James Kozanitis of Game Revolution felt that Yooka-Laylee improved on the gameplay and structure of classic titles, in particular the relevance and importance of the collectables. Chris Carter of Destructoid praised the expansive levels and the colorful design, while noting instances of what he felt were "a creeping sense of budgetary concerns" due to the varying quality between them. While Carter himself was favorable towards the game, he concluded that due to the throwback designs, it would not be for everyone. Marty Sliva of IGN called Yooka-Laylee "a good reminder that this genre, once thought to be dead, still has some life left in it". Sliva noted different aspects of the game that felt authentic to games from the 90s, praising the level design, soundtrack and characters while also criticizing how the game controlled at certain points and stated it was "not 1998 anymore" regarding frustrating camera movement. Kallie Plagge of GameSpot similarly praised certain aspects such as the collectibles and non-linear structure while also criticizing the uncooperative camera. Plagge conversely was critical of what she felt was convoluted level design and outdated gameplay. Reviewer Jim Sterling was negative towards the game, criticizing outdated gameplay, design, and controls while also commenting that it failed to retain what also made classic 3D platformers successful. Bayonetta is a third-person action game developed by PlatinumGames and published by Sega. The game was originally released for Xbox 360 and PlayStation 3 in Japan in October 2009, and in North America and Europe in January 2010. The game was later released on the Wii U alongside its sequel, Bayonetta 2, releasing in September 2014 in Japan and worldwide the following month. A port for Microsoft Windows was released in April 2017. Sonic Forces is an upcoming platform video game in the Sonic the Hedgehog series developed by Sonic Team and published by Sega for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One. First announced as Project Sonic 2017 in July 2016, the game is scheduled for a worldwide release in late 2017.
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