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Hospital VR Experience for Children at Wearable Technology Show

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Treść dostarczona przez Todd Cochrane. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Todd Cochrane lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.

It’s stressful enough as an adult to go into hospital for an operation or procedure. Much as you know it’s for your own good and the doctors are there for your benefit, hospitals are still unfamiliar territory for most people and there are machines which you’re not quite to sure what they do and whether the beeping noise is normal.

Imagine how much worse it is for children when they go into hospital: they’re already unwell and in pain, and now have to cope with strangers and scary machines. It’s all very intimidating – the child will be afraid and uncooperative.

To help with this, the team at JSC have developed a game-based VR experience for children where the child is taken through a medical procedure with the help of a friendly in-game character. The child gets a 1st person view, interacting with the characters and exploring the hospital in a fun way. The child sees it as a game and enjoys the experience, instead of being afraid.

When it comes to the real thing, the VR pre-experience increases the success of the procedure, reduces the child’s stress and anxiety, and increases the active participation of the child. Currently the medical procedures include injections, blood-taking, x-ray, anaesthesia and surgery.

JSC is a South Korean company and the interview at the Wearable Technology Show took place with the assistance of a translator. I spoke with SeHwan Lee, JSC’s Chief Business Development Officer, but it’s the translator’s voice in the interview.

The post Hospital VR Experience for Children at Wearable Technology Show appeared first on Geek News Central.

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Fetch error

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Manage episode 308612189 series 3016588
Treść dostarczona przez Todd Cochrane. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Todd Cochrane lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.

It’s stressful enough as an adult to go into hospital for an operation or procedure. Much as you know it’s for your own good and the doctors are there for your benefit, hospitals are still unfamiliar territory for most people and there are machines which you’re not quite to sure what they do and whether the beeping noise is normal.

Imagine how much worse it is for children when they go into hospital: they’re already unwell and in pain, and now have to cope with strangers and scary machines. It’s all very intimidating – the child will be afraid and uncooperative.

To help with this, the team at JSC have developed a game-based VR experience for children where the child is taken through a medical procedure with the help of a friendly in-game character. The child gets a 1st person view, interacting with the characters and exploring the hospital in a fun way. The child sees it as a game and enjoys the experience, instead of being afraid.

When it comes to the real thing, the VR pre-experience increases the success of the procedure, reduces the child’s stress and anxiety, and increases the active participation of the child. Currently the medical procedures include injections, blood-taking, x-ray, anaesthesia and surgery.

JSC is a South Korean company and the interview at the Wearable Technology Show took place with the assistance of a translator. I spoke with SeHwan Lee, JSC’s Chief Business Development Officer, but it’s the translator’s voice in the interview.

The post Hospital VR Experience for Children at Wearable Technology Show appeared first on Geek News Central.

  continue reading

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