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Treść dostarczona przez Board Games and RPGs Interviews and reviews by Paco García Jaén, Board Games, RPGs Interviews, and Reviews by Paco García Jaén. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Board Games and RPGs Interviews and reviews by Paco García Jaén, Board Games, RPGs Interviews, and Reviews by Paco García Jaén lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.
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The RPG Room: Interview with Black Void designer Christoffer Sevaldsen

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Manage episode 306642941 series 2364161
Treść dostarczona przez Board Games and RPGs Interviews and reviews by Paco García Jaén, Board Games, RPGs Interviews, and Reviews by Paco García Jaén. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Board Games and RPGs Interviews and reviews by Paco García Jaén, Board Games, RPGs Interviews, and Reviews by Paco García Jaén lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.
This episode features an interview with Christoffer Sevaldsen, author and designer of Black Void, a terrific RPG I read last year that made to the top 10 list. It took me a while to read the book because it is pretty huge, but there isn’t a single page that is not worth reading. Being one of the most Planescape games I have read since Planescape, I think it has a lot to offer and people should pay a lot of attention to it. I wanted to ask Christoffer about the origins, how he’s developed the game, what was the idea behind the setting and mechanics and what’s going to happen from now on. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world. The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Join us in our Discord Server: https://discord.gg/fHaKNPe Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK
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iconUdostępnij
 
Manage episode 306642941 series 2364161
Treść dostarczona przez Board Games and RPGs Interviews and reviews by Paco García Jaén, Board Games, RPGs Interviews, and Reviews by Paco García Jaén. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Board Games and RPGs Interviews and reviews by Paco García Jaén, Board Games, RPGs Interviews, and Reviews by Paco García Jaén lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.
This episode features an interview with Christoffer Sevaldsen, author and designer of Black Void, a terrific RPG I read last year that made to the top 10 list. It took me a while to read the book because it is pretty huge, but there isn’t a single page that is not worth reading. Being one of the most Planescape games I have read since Planescape, I think it has a lot to offer and people should pay a lot of attention to it. I wanted to ask Christoffer about the origins, how he’s developed the game, what was the idea behind the setting and mechanics and what’s going to happen from now on. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Thank you for listening. It truly is wonderful to have you there and genuinely appreciated. The GMS Magazine Podcast is produced by Paco Garcia with assistance from Chris Dias and Martin Reed and the amazing bunch of listeners all over the world. The theme tune is by Kev Adset. Let me know what you think about the podcast by emailing me at podcast@gmsmagazine.com or on our FB page. You can also follow on Twitter @gmsmagazine. Join us in our Discord Server: https://discord.gg/fHaKNPe Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK
  continue reading

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