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Design from the Heart ft. Scott Kester

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Manage episode 374810650 series 3428322
Treść dostarczona przez Ascendant Studios. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Ascendant Studios lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.

Join Art Director and Co-Founder of Ruckus Games, Scott Kester, as he shares how his love for comic books and video games took him on an unconventional path into the games industry, and the many lessons he learned along the way.

Scott Kester fell in love with video games as a kid, but didn’t head directly into the industry as an adult. He worked in comic books at first, and eventually landed a job at Gearbox almost by accident. Creating a small video game project with a friend in their spare time opened a door that has enabled Scott to have an incredible career creating memorable characters and doing art direction on fan favorite projects like Borderlands and Battleborn.

Catch up with our previous podcast guests on YouTube, SpotifySpotify, or your favorite podcast platform. Hit the subscribe button so you don't miss an episode.

Just like when creating games, we're trying new things and learning along the way as we work to create the best podcast possible. Let us know what you think about Rise Above by rating and reviewing the show so we can grow and improve our podcast together.

Please consider subscribing to our newsletter, The Standup, for more insights and inspiration from industry-leading developers who are masters of their craft. We'll also occasionally provide inside info and updates about our game if you're interested in that.

Check out more content from Ascendant Studios on our website and YouTube channel, where you can watch talented developers from around the industry talk candidly about their experiences creating some of the best games ever made. We'll also take you inside the studio to meet the team behind our debut title, Immortals of Aveum.

  continue reading

13 odcinków

Artwork
iconUdostępnij
 
Manage episode 374810650 series 3428322
Treść dostarczona przez Ascendant Studios. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Ascendant Studios lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.

Join Art Director and Co-Founder of Ruckus Games, Scott Kester, as he shares how his love for comic books and video games took him on an unconventional path into the games industry, and the many lessons he learned along the way.

Scott Kester fell in love with video games as a kid, but didn’t head directly into the industry as an adult. He worked in comic books at first, and eventually landed a job at Gearbox almost by accident. Creating a small video game project with a friend in their spare time opened a door that has enabled Scott to have an incredible career creating memorable characters and doing art direction on fan favorite projects like Borderlands and Battleborn.

Catch up with our previous podcast guests on YouTube, SpotifySpotify, or your favorite podcast platform. Hit the subscribe button so you don't miss an episode.

Just like when creating games, we're trying new things and learning along the way as we work to create the best podcast possible. Let us know what you think about Rise Above by rating and reviewing the show so we can grow and improve our podcast together.

Please consider subscribing to our newsletter, The Standup, for more insights and inspiration from industry-leading developers who are masters of their craft. We'll also occasionally provide inside info and updates about our game if you're interested in that.

Check out more content from Ascendant Studios on our website and YouTube channel, where you can watch talented developers from around the industry talk candidly about their experiences creating some of the best games ever made. We'll also take you inside the studio to meet the team behind our debut title, Immortals of Aveum.

  continue reading

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