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#027- "Esports Post-COVID: How Does it Look?"

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Manage episode 312441729 series 3235396
Treść dostarczona przez Cris Reed. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Cris Reed lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.

Watch replay on YouTube: https://www.youtube.com/watch?v=SFboV9fGdww

Previously recorded live streamed panel from the Gamerjibe Esports and Gaming Virtual Career Fest entitled:

"Esports Post-COVID: How Does it Look?"

Chris Smith- Founder Big Esports

Jake Zinn- Founder Esport Supply

Brett Diamond- COO Wise Ventures and Minnesota ROKKR

Erik Alexander- Founder Era Sports

Marcus Howard- Founder Project MQ

Some topics discussed:

CDL pivot from in-person to online competitions.

Is esports only segmented towards pro competition play?

Have endemic/non-endemic brands been more involved in esports over the last few months?

Does the value of virtual events exceed live events when measuring engagement metrics?

time stamps:

00:46- start (panelist introductions)

7:49- CDL pivot from in-person to online competitions

11:25- Chris discusses as a former CSGO player: did he like competing online or in-person?

13:52- Viewer numbers/engagement when CDL shifted online

14:51- ROKKR Watch Parties

18:10- Discord engagement levels during online events

19:52- Is esports only segmented towards pro competition play? 26:08- Has the lack of physical sports created more awareness around esports? 28:34- People watch other people cook, why is there any stigma on people who watch others game? 31:48- It's hit or miss if high schools want to support esports 33:54- As a parent, esports/gaming will give kids an opportunity to stay engaged 35:34- Have brands been more involved in esports over the last few months or are they in sit and wait mode? 37:54- Traditional sports is still trying to figure out esports 40:34- How partnership and brand conversations have changed with ROKKR 42:02- Small businesses are trying to learn how get involved in esports 45:47- Marketing dollars will shift from traditional sports to somewhere else if traditional sports continued to be halted 46:32- Investors aren't just comparing esports teams and companies, they're comparing the esports to investing in other verticals 48:28- Why do sponsors work with Minnesota ROKKR in the end? 51:26- Does the value of virtual events exceed live events when measuring engagement metrics?

--- Send in a voice message: https://podcasters.spotify.com/pod/show/thelevelupexperience/message
  continue reading

49 odcinków

Artwork
iconUdostępnij
 
Manage episode 312441729 series 3235396
Treść dostarczona przez Cris Reed. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Cris Reed lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.

Watch replay on YouTube: https://www.youtube.com/watch?v=SFboV9fGdww

Previously recorded live streamed panel from the Gamerjibe Esports and Gaming Virtual Career Fest entitled:

"Esports Post-COVID: How Does it Look?"

Chris Smith- Founder Big Esports

Jake Zinn- Founder Esport Supply

Brett Diamond- COO Wise Ventures and Minnesota ROKKR

Erik Alexander- Founder Era Sports

Marcus Howard- Founder Project MQ

Some topics discussed:

CDL pivot from in-person to online competitions.

Is esports only segmented towards pro competition play?

Have endemic/non-endemic brands been more involved in esports over the last few months?

Does the value of virtual events exceed live events when measuring engagement metrics?

time stamps:

00:46- start (panelist introductions)

7:49- CDL pivot from in-person to online competitions

11:25- Chris discusses as a former CSGO player: did he like competing online or in-person?

13:52- Viewer numbers/engagement when CDL shifted online

14:51- ROKKR Watch Parties

18:10- Discord engagement levels during online events

19:52- Is esports only segmented towards pro competition play? 26:08- Has the lack of physical sports created more awareness around esports? 28:34- People watch other people cook, why is there any stigma on people who watch others game? 31:48- It's hit or miss if high schools want to support esports 33:54- As a parent, esports/gaming will give kids an opportunity to stay engaged 35:34- Have brands been more involved in esports over the last few months or are they in sit and wait mode? 37:54- Traditional sports is still trying to figure out esports 40:34- How partnership and brand conversations have changed with ROKKR 42:02- Small businesses are trying to learn how get involved in esports 45:47- Marketing dollars will shift from traditional sports to somewhere else if traditional sports continued to be halted 46:32- Investors aren't just comparing esports teams and companies, they're comparing the esports to investing in other verticals 48:28- Why do sponsors work with Minnesota ROKKR in the end? 51:26- Does the value of virtual events exceed live events when measuring engagement metrics?

--- Send in a voice message: https://podcasters.spotify.com/pod/show/thelevelupexperience/message
  continue reading

49 odcinków

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