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Treść dostarczona przez Design Details, Brian Lovin, and Marshall Bock. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Design Details, Brian Lovin, and Marshall Bock lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.
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421: The Future of Remote Design Teams

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Manage episode 308713281 series 1401626
Treść dostarczona przez Design Details, Brian Lovin, and Marshall Bock. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Design Details, Brian Lovin, and Marshall Bock lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.

This week, we talk about the pros and cons of working on a remote design team, and what we think the future of design organizations will look like in a post-pandemic world. In The Sidebar, we talk about how to weigh compensation against your career trajectory.

Sponsor:

Patreon is hiring product designers in San Francisco and New York City. Today, Patreon is at the heart of the creator economy. In the last 8 years, the product has grown to support more than 250k creators, who are collectively supported by more than 8 million patrons. So far, Patreon has paid out more than $2.5 billion to creators, and are now on pace to pay out over $100 million every month.

Patreon's design team is small, but growing. The opportunity for impact on the product, and on millions of creators and patrons around the world, can't be overstated. The team is dedicated to leveling up the craft of Patreon's products, shipping beautiful experiences, and building the best tools to help anyone make a living on the internet.

If you're a designer looking for your next level up, get in touch with Patreon's design team and tell them we sent you!

Golden Ratio Supporters:

Patreon — Patreon is hiring product designers in San Francisco and New York City to build the future of the creator economy. Join their small team and level up today.

Sympli — Designers and developers working together need control over their assets. Sympli tracks every version of every design: no guessing what changed, no lost files or overwritten work, development-ready specs. Learn more at Sympli.io.

Play — Play is the first native iOS design tool made for teams creating mobile products. Design, prototype, and collaborate, directly from your phone. With Play you can experience your design as you create it while taking full advantage of native iOS features not found in other design and prototyping tools. Full access invites available for the first 25 people here!

The Sidebar:

The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

Latest VIP Patrons:

  • Tao Zhang
  • Caitriona Murphy
  • Allen Tan
  • Greg Siegal
  • Neel
  • Michelly Sugui
  • David Bielenberg
  • Alexander Fandén
  • Filip Ruisl
  • Bill
  • Aislinn Kelly
  • William Martinsson

Follow up:

Main Topic:

This week, we talk about the pros and cons of working on a remote design team, and what we think the future of design organizations will look like in a post-pandemic world.

Klexo asks on GitHub:

Hiya, this question resurfaced following the Patreon shout-out in the cursor episode. All their design roles (and there were loads) were limited to NY and SF whereas engineering for the same company has multiple remote openings. Have seen this across other companies like Stripe, Pinterest etc. Why is that? Shouldn't these companies be able to offer remote roles especially with the onset of remote payroll startups solving the logistics of it? Have you found working with remote design teams subpar?

Cool Things:

  • Brian shared Arcane on Netflix — it's absolutely beautiful, and everyone should at least watch the first episode.
  • Marshall shared Unpacking, a zen puzzle game about...yes, unpacking!

Design Details on the Web:

Byeee!

  continue reading

464 odcinków

Artwork

421: The Future of Remote Design Teams

Design Details

1,559 subscribers

published

iconUdostępnij
 
Manage episode 308713281 series 1401626
Treść dostarczona przez Design Details, Brian Lovin, and Marshall Bock. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Design Details, Brian Lovin, and Marshall Bock lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.

This week, we talk about the pros and cons of working on a remote design team, and what we think the future of design organizations will look like in a post-pandemic world. In The Sidebar, we talk about how to weigh compensation against your career trajectory.

Sponsor:

Patreon is hiring product designers in San Francisco and New York City. Today, Patreon is at the heart of the creator economy. In the last 8 years, the product has grown to support more than 250k creators, who are collectively supported by more than 8 million patrons. So far, Patreon has paid out more than $2.5 billion to creators, and are now on pace to pay out over $100 million every month.

Patreon's design team is small, but growing. The opportunity for impact on the product, and on millions of creators and patrons around the world, can't be overstated. The team is dedicated to leveling up the craft of Patreon's products, shipping beautiful experiences, and building the best tools to help anyone make a living on the internet.

If you're a designer looking for your next level up, get in touch with Patreon's design team and tell them we sent you!

Golden Ratio Supporters:

Patreon — Patreon is hiring product designers in San Francisco and New York City to build the future of the creator economy. Join their small team and level up today.

Sympli — Designers and developers working together need control over their assets. Sympli tracks every version of every design: no guessing what changed, no lost files or overwritten work, development-ready specs. Learn more at Sympli.io.

Play — Play is the first native iOS design tool made for teams creating mobile products. Design, prototype, and collaborate, directly from your phone. With Play you can experience your design as you create it while taking full advantage of native iOS features not found in other design and prototyping tools. Full access invites available for the first 25 people here!

The Sidebar:

The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

Latest VIP Patrons:

  • Tao Zhang
  • Caitriona Murphy
  • Allen Tan
  • Greg Siegal
  • Neel
  • Michelly Sugui
  • David Bielenberg
  • Alexander Fandén
  • Filip Ruisl
  • Bill
  • Aislinn Kelly
  • William Martinsson

Follow up:

Main Topic:

This week, we talk about the pros and cons of working on a remote design team, and what we think the future of design organizations will look like in a post-pandemic world.

Klexo asks on GitHub:

Hiya, this question resurfaced following the Patreon shout-out in the cursor episode. All their design roles (and there were loads) were limited to NY and SF whereas engineering for the same company has multiple remote openings. Have seen this across other companies like Stripe, Pinterest etc. Why is that? Shouldn't these companies be able to offer remote roles especially with the onset of remote payroll startups solving the logistics of it? Have you found working with remote design teams subpar?

Cool Things:

  • Brian shared Arcane on Netflix — it's absolutely beautiful, and everyone should at least watch the first episode.
  • Marshall shared Unpacking, a zen puzzle game about...yes, unpacking!

Design Details on the Web:

Byeee!

  continue reading

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