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Treść dostarczona przez Design Details, Brian Lovin, and Marshall Bock. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Design Details, Brian Lovin, and Marshall Bock lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.
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428: Teaching vs Micromanaging

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Manage episode 320065360 series 1401626
Treść dostarczona przez Design Details, Brian Lovin, and Marshall Bock. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Design Details, Brian Lovin, and Marshall Bock lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.

This week, we talk about teaching versus micromanaging, or how to give feedback as a manager in a productive and growth-oriented way. In the Sidebar, Marshall shares his tips and tricks for organizing icon systems in Figma.

Golden Ratio Supporters:

Zeplin lets designers spend more time on design, and less time prepping design files for the team. Effortlessly build user journeys with native connectors, flow groups, and text labels — no more maintaining extra layers in your design tool. Zeplin is so much more than just specs — get started for free to see why.

The Sidebar:

The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

Latest VIP Patrons:

  • John Casey
  • Francis Wu
  • mayra pulido
  • usrnk1
  • Michael Olson
  • D
  • Stacey Peterson
  • Justin Haldane
  • Dian Chen
  • Declan Reilly-Gordon
  • Alex Blanco
  • Phoebe Hogeland
  • TL
  • Justin Buckamunth
  • Sudhanshu Gautam
  • Martin Banuelos
  • Adam Stanford
  • Tara Kirkland

Main Topic:

This week, we talk about teaching versus micromanaging, or how to give feedback as a manager in a productive and growth-oriented way.

Anonymous asks:

I’ve been promoted to a lead, and I’m managing a few entry-level designers working on small features. When discussing UX flows and sketches, they seem fine. But I randomly popped into their Figma files and noticed that their files are not as organized, and their UI work has some issues with padding, margins, decimal values, etc.

I feel like this is something easily trainable, since it’s UI related. I could jump on a call with them to educate them and show some examples of how to do things. But I have a tiny doubt about if I’m micromanaging, since this role is new to me.

Am I micromanaging if I jump into their files and do padding checks? If yes, how do I do this right? If not, what’s the difference between managing and micro managing?

Cool Things:

  • Brian shared Slopes, a fantastic app for skiers and snowboarders to track their runs and compete with friends. It’s a lot of fun, and has some really interesting design patterns to learn from.
  • Marshall shared the Ember mug, a game-changing quality of life improvement that keeps your hot drink at the perfect temperature. A bit expensive, but worth it.

Design Details on the Web:

Byeee!

  continue reading

464 odcinków

Artwork

428: Teaching vs Micromanaging

Design Details

1,552 subscribers

published

iconUdostępnij
 
Manage episode 320065360 series 1401626
Treść dostarczona przez Design Details, Brian Lovin, and Marshall Bock. Cała zawartość podcastów, w tym odcinki, grafika i opisy podcastów, jest przesyłana i udostępniana bezpośrednio przez Design Details, Brian Lovin, and Marshall Bock lub jego partnera na platformie podcastów. Jeśli uważasz, że ktoś wykorzystuje Twoje dzieło chronione prawem autorskim bez Twojej zgody, możesz postępować zgodnie z procedurą opisaną tutaj https://pl.player.fm/legal.

This week, we talk about teaching versus micromanaging, or how to give feedback as a manager in a productive and growth-oriented way. In the Sidebar, Marshall shares his tips and tricks for organizing icon systems in Figma.

Golden Ratio Supporters:

Zeplin lets designers spend more time on design, and less time prepping design files for the team. Effortlessly build user journeys with native connectors, flow groups, and text labels — no more maintaining extra layers in your design tool. Zeplin is so much more than just specs — get started for free to see why.

The Sidebar:

The Sidebar is an exclusive weekly segment for our Patreon supporters. You can subscribe starting at $1 per month for access to bonus content going forward! Sign up at patreon.com/designdetails.

Latest VIP Patrons:

  • John Casey
  • Francis Wu
  • mayra pulido
  • usrnk1
  • Michael Olson
  • D
  • Stacey Peterson
  • Justin Haldane
  • Dian Chen
  • Declan Reilly-Gordon
  • Alex Blanco
  • Phoebe Hogeland
  • TL
  • Justin Buckamunth
  • Sudhanshu Gautam
  • Martin Banuelos
  • Adam Stanford
  • Tara Kirkland

Main Topic:

This week, we talk about teaching versus micromanaging, or how to give feedback as a manager in a productive and growth-oriented way.

Anonymous asks:

I’ve been promoted to a lead, and I’m managing a few entry-level designers working on small features. When discussing UX flows and sketches, they seem fine. But I randomly popped into their Figma files and noticed that their files are not as organized, and their UI work has some issues with padding, margins, decimal values, etc.

I feel like this is something easily trainable, since it’s UI related. I could jump on a call with them to educate them and show some examples of how to do things. But I have a tiny doubt about if I’m micromanaging, since this role is new to me.

Am I micromanaging if I jump into their files and do padding checks? If yes, how do I do this right? If not, what’s the difference between managing and micro managing?

Cool Things:

  • Brian shared Slopes, a fantastic app for skiers and snowboarders to track their runs and compete with friends. It’s a lot of fun, and has some really interesting design patterns to learn from.
  • Marshall shared the Ember mug, a game-changing quality of life improvement that keeps your hot drink at the perfect temperature. A bit expensive, but worth it.

Design Details on the Web:

Byeee!

  continue reading

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